Open lucasjinreal opened 1 year ago
Hey @jinfagang , Did you get the blendshape mapping? if yes, Please share how you did. Thanks.
Hi, for the current model, the output representation is vertex positions. I guess some other techniques based on inverse graphics may be required to convert the vertex positions into 51 blendshape coefficients.
Thanks @EvelynFan for your suggestion.
How to group into 51 blendshapes and driven new charactor?