EvelynSchwab / ComponentFuseMechanic

A component constraining system inspided by Zelda: TOTK
MIT License
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No clean way of detecting 'constructions' #1

Open EvelynSchwab opened 1 year ago

EvelynSchwab commented 1 year ago

Currently, there isn't any way of detecting other constraints/components in the constructions of fusibles. A solution to this would solve a number of other issues. Potential solutions: