Open AngelTs opened 5 years ago
Work with 4.23 if you download and compile the last source code from visual studio.
1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp 1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" (imp_?StatPtr_STAT_PhysSceneWriteLock@@3u?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A) 1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals 1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command. 1>Done building project "UE4.vcxproj" -- FAILED.
did you resolve?
1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp 1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" (imp_?StatPtr_STAT_PhysSceneWriteLock@@3u?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A) 1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals 1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command. 1>Done building project "UE4.vcxproj" -- FAILED.
did you resolve?
This is a linker error which means a module wasn't loaded in the target build file.
1> Creating library E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.lib and object E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Intermediate\Build\Win64\UE4Editor\Development\VictoryBPLibrary\UE4Editor-VictoryBPLibrary.suppressed.exp 1>Module.VictoryBPLibrary.cpp.obj : error LNK2001: unresolved external symbol "declspec(dllimport) struct FThreadSafeStaticStat StatPtr_STAT_PhysSceneWriteLock" ( imp_?StatPtr_STAT_PhysSceneWriteLock@@3U?$FThreadSafeStaticStat@UFStat_STAT_PhysSceneWriteLock@@@@A)
1>E:\UE4\Engine\Plugins\Runtime\VictoryBPLibrary\Binaries\Win64\UE4Editor-VictoryBPLibrary.dll : fatal error LNK1120: 1 unresolved externals
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "....\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project "UE4.vcxproj" -- FAILED.