Open microdee opened 3 years ago
As title says, originally when the UE4 target is set to not to use unity-build (bUseUnityBuild = false;), this plugin misses some headers which were silently included in the combined unity compilation unit.
bUseUnityBuild = false;
As title says, originally when the UE4 target is set to not to use unity-build (
bUseUnityBuild = false;
), this plugin misses some headers which were silently included in the combined unity compilation unit.