Closed coloursofnoise closed 9 months ago
now we can get the player state name via stateMachine.GetCurrentStateName() https://github.com/EverestAPI/Everest/pull/680
stateMachine.GetCurrentStateName()
now we can get the player state name via
stateMachine.GetCurrentStateName()
https://github.com/EverestAPI/Everest/pull/680