EverestAPI / CelesteTAS-EverestInterop

Everest interop for DevilSquirrel's CelesteTAS
https://github.com/EuniverseCat/CelesteTAS
MIT License
67 stars 28 forks source link

Bugfix: OrigGameUpdate running twice on freeze frames #50

Closed Knox6 closed 1 year ago

Knox6 commented 1 year ago

Issue was only present with hide freeze frames enabled: When not fast forwarding, skipBaseUpdate could be true on the first iteration of the loop. But if freeze frames needed to be hidden, then OrigGameUpdate would need to be called again.