As shown in the picture, the entity in GalleryCollab heartside has RNG, so this PR aims to fix it
(I've contacted AuraHelper's author and he says he will not udpate AuraHelper recently, so there's no worry that we need to revert this commit shortly after)
As shown in the picture, the entity in GalleryCollab heartside has RNG, so this PR aims to fix it (I've contacted AuraHelper's author and he says he will not udpate AuraHelper recently, so there's no worry that we need to revert this commit shortly after)
btw maybe this line of code
typeof(Entity).GetMethod("Update").HookAfter(AfterEntityUpdate);
can be changed to hook onScene.AfterUpdate
instead, but this may cause some existing tases to desync