EverestAPI / SpringCollab2020

Code mod to be used for the 2020 Celeste Spring Community Collab.
MIT License
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Hide flag-toggled entities properly on transitions when flag is disabled #163

Closed maddie480 closed 4 years ago

maddie480 commented 4 years ago

Spinners aren't updated at all during screen transitions, so we should hide them when they are added if we want to hide them during transitions.

Water and waterfalls are updated (they are tagged with TransitionUpdate), so water doesn't cause any issue. Waterfalls spawn some particles before they get disabled, so we need to turn them off early as well.