Closed maddie480 closed 4 years ago
Personal notes:
CoreModes.Cold
only appears once in Player.csWhat I had in my head for that is a trigger that changes a flag in the mod session, and a hook that checks for this flag. That's why I put "trigger" in the title. 😅
A trigger that disables ice physics when the core mode is in ice. Would make mappers able to build levels with Ice mode stuff (change in colour, change in sandwich lava direction) without the ice physics being implemented. This would mean disable that part of the code:
Requested by dahlukeh#3909