Open BChapoulie opened 3 years ago
Thank you @BChapoulie for your question and sorry for the late response. We'll check whenever possible. If you need a quick resolution, please contact our priority support.
Hi BChapolie,
Is not possible to use Tessellation with HightLevel API now, you need to use Evergine LowLevel API to use the tessellation feature. I don't know what you want to do exactly but if you want to do a heightmap mesh displacement I wrote a heightmap demo the last month that maybe can be useful for you. You can check out the code here github
Regards, Jorge
Hi,
I'd like to create parametric surface from a UV computation. I was considering inheriting from the Geometric class and create a Tesselation function to create the mesh. Is there a better approach or is there an existing solution for it?
Thanks