Closed mrkaratechamp closed 4 years ago
hi again!. I fix the il2cpp problem, using the source code from your reppo @m0skit0 , so thanks!, using only the source files (without unity dlls), and no compiled dll, can make a 64 bits build!
but the problem with leaderboards and achivements is still there, I tried everything, I'm 100% sure my data is correct because I already login succefull, I can get player Data too, but show or trying to bring achivements info, is always same callback error, and no info, can this be a plugin failure or there's something I'm missing? is someone working with achivements and leaderboards succefull?? please let me know, and if there's something I can test to help, just let me know
thanks!
Hmmm that's strange. DLLs here are actually generated from that repository and they don't include any other code except the source code. If you're using the source code from my repo maybe you can log the actual exception being thrown by the Java HMS SDK? I was planning to check this today since other people reported the same but I had no time, sorry.
Did you check if latest packages solve your problem?
hi again!. I fix the il2cpp problem, using the source code from your reppo @m0skit0 , so thanks!, using only the source files (without unity dlls), and no compiled dll, can make a 64 bits build!
but the problem with leaderboards and achivements is still there, I tried everything, I'm 100% sure my data is correct because I already login succefull, I can get player Data too, but show or trying to bring achivements info, is always same callback error, and no info, can this be a plugin failure or there's something I'm missing? is someone working with achivements and leaderboards succefull?? please let me know, and if there's something I can test to help, just let me know
thanks!
Hi Bro. bro i am trying to sign in but this exception is being thrown "'HuaweiMobileServices.Utils.HMSException' was thrown." how can i handle this please guide me
hi again!. I fix the il2cpp problem, using the source code from your reppo @m0skit0 , so thanks!, using only the source files (without unity dlls), and no compiled dll, can make a 64 bits build! but the problem with leaderboards and achivements is still there, I tried everything, I'm 100% sure my data is correct because I already login succefull, I can get player Data too, but show or trying to bring achivements info, is always same callback error, and no info, can this be a plugin failure or there's something I'm missing? is someone working with achivements and leaderboards succefull?? please let me know, and if there's something I can test to help, just let me know thanks!
Hi Bro. bro i am trying to sign in but this exception is being thrown "'HuaweiMobileServices.Utils.HMSException' was thrown." how can i handle this please guide me
try setting SHA-256 certificate fingerprint from your Project setting at AppGallery Connect. I had the same issue but after I set the fingerprint I could sign in.
Hi, first, thanks for this plugin!, really need!. I notice that it's impossible to run in il2cpp unity config, that's means only will work to make armv7 builds.
second, I succefull test the login part (using my own game create on huawei gallery app), but after login, I try to connect to game services, I already create achievements and leaderdboards, using that ids, but no matter what I always got an error callback, no errors during the services initialitation (player info works), but when I try to get achivemenents or unlock achievement or got a leaderboard, I always got this callback: ShowAchievements ERROR Exception of type 'HuaweiMobileServices.Utils.HMSException' was thrown.
someone experienced this? is a plugin problem? or maybe some other thing?
ps: I already try all plugins, the release one, and dowload current build, test with both dlls, 2018, and 2019, over unity 2018.3.7 and 2019.3.0f5 and same results
thanks!