EvilMindDevs / hms-unity-plugin

The HMS Unity Plugin makes it easy to include Huawei Mobile Services into Unity-based games. Authentication, in-app purchases, push alerts, ads, and interaction with gaming services are just a few of the basic capabilities that this formidable tool makes available to your applications.
https://evilminddevs.gitbook.io/hms-unity-plugin/
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Consumption of purchases in InitializeIAP should be optional #449

Closed am1goo closed 11 months ago

am1goo commented 11 months ago

I have the different way to work with non-consume items. And now I need to ignore invoking ConsumeControl method by HMSIAPKitSettings and constant ConsumptionOwnedItemsOnInitialize

github-actions[bot] commented 11 months ago

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alihan98ersoy commented 11 months ago

Hi, for now, you can comment on the consume part. We will consider your request. resim

am1goo commented 11 months ago

Yes, I know that and do it. But actually, it is injection in third-party code, not so stable to future changes. image

am1goo commented 11 months ago

all changes provided in https://github.com/EvilMindDevs/hms-unity-plugin/pull/451

alihan98ersoy commented 11 months ago

Hello, Consume toggle was added to control consumption owned items onInitialize. resim

github-actions[bot] commented 11 months ago

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