The HMS Unity Plugin makes it easy to include Huawei Mobile Services into Unity-based games. Authentication, in-app purchases, push alerts, ads, and interaction with gaming services are just a few of the basic capabilities that this formidable tool makes available to your applications.
This pull request introduces a series of refactoring changes aimed at enhancing code quality, improving readability, and ensuring adherence to best practices in our project's codebase. Major highlights include the adoption of namespace declarations, brace initialization for object creation, the use of System.URI over string literals for URLs, and various optimizations across different aspects of the code.
Related Issues
Closes [HUP-821], addressing the main task of codebase refactoring and optimization.
Checklist
[x] Code follows the project's coding standards and conventions.
[x] Code has been reviewed for logic errors and bugs.
[x] Code has been tested in the intended Unity environment.
Changes Summary
Namespace Utilization: Ensured all classes and structs are declared within appropriate namespaces to avoid conflicts and improve code organization.
Brace Initialization & Object Creation: Adopted brace initialization for new objects for clearer and more concise code.
System.URI Adoption: Replaced string literals with System.URI for URL representations to enhance safety and readability.
Exception Handling Enhancements: Updated exception handling practices, including the correct exception types and simplifications in getters and setters.
Optimization: Implemented various optimizations such as using Any() for emptiness checks, simplifying switch-case statements, and adopting DateTime.UtcNow over DateTime.Now.
Code Clean-Up: Addressed issues like redundant code, improper use of async methods, and corrected usage of string methods for checking empty strings.
Screenshots / Visuals
N/A - This pull request consists of backend code changes without direct visual impact.
Additional Context
The changes were meticulously tested to ensure compatibility and functionality within the intended Unity environment, focusing on non-breaking improvements and adherence to our coding standards.
Reviewer Guidance
Please review the changes with an emphasis on coding standards, optimization opportunities, and potential impacts on existing functionalities. Special attention should be given to the refactorings around namespace usage, error handling, and the overall consistency of the code enhancements.
Reviewer Checklist
[x] Code readability and adherence to coding standards.
[x] Functional correctness and expected behavior.
[x] Proper handling of edge cases and error scenarios.
[x] Impact on performance or memory usage.
[x] Testing coverage and thoroughness.
Test Plan
Reviewers are encouraged to run the updated code within the Unity environment to verify the refactoring does not introduce regressions or negatively impact performance. Specific focus should be on areas of significant change such as namespace declaration and the use of System.URI.
Deployment Notes
No special deployment steps are required for these changes. However, it's recommended to monitor application behavior closely following deployment due to the extensive nature of the refactoring.
This pull request introduces a series of refactoring changes aimed at enhancing code quality, improving readability, and ensuring adherence to best practices in our project's codebase. Major highlights include the adoption of namespace declarations, brace initialization for object creation, the use of System.URI over string literals for URLs, and various optimizations across different aspects of the code.
Related Issues
Closes [HUP-821], addressing the main task of codebase refactoring and optimization.
Checklist
Changes Summary
System.URI
for URL representations to enhance safety and readability.Any()
for emptiness checks, simplifying switch-case statements, and adoptingDateTime.UtcNow
overDateTime.Now
.Screenshots / Visuals
N/A - This pull request consists of backend code changes without direct visual impact.
Additional Context
The changes were meticulously tested to ensure compatibility and functionality within the intended Unity environment, focusing on non-breaking improvements and adherence to our coding standards.
Reviewer Guidance
Please review the changes with an emphasis on coding standards, optimization opportunities, and potential impacts on existing functionalities. Special attention should be given to the refactorings around namespace usage, error handling, and the overall consistency of the code enhancements.
Reviewer Checklist
Test Plan
Reviewers are encouraged to run the updated code within the Unity environment to verify the refactoring does not introduce regressions or negatively impact performance. Specific focus should be on areas of significant change such as namespace declaration and the use of
System.URI
.Deployment Notes
No special deployment steps are required for these changes. However, it's recommended to monitor application behavior closely following deployment due to the extensive nature of the refactoring.
Assignees