EvolutionRTS / Evolution-RTS

Evolution RTS is a free an Open Source RTS game designed using the Spring Engine.
https://www.evolutionrts.info
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LuaUI crashes due to faulty config #3

Closed db81 closed 9 years ago

db81 commented 10 years ago

Sometimes after starting the game normally your GUI would default to engine one apparently because LuaUI crashes. Once that happens the only known way to fix it is to delete evo files in Spring/LuaUI. That is inconvenient since you lose all your settings.

I don't know if it's possible to reproduce it. This is an old bug that happened to me occasionally ever since I started playing evo, but no infolog was obtained because I always forgot to do it. But now we have an infolog courtesy of KoyoteKamper:

[ParseCmdLine] command-line args: \"C:/Users/Koyote/Documents/My Games/Spring/weblobby/engine/96.0/spring.exe --write-dir C:/Users/Koyote/Documents/My Games/Spring C:/Users/Koyote/Documents/My Games/Spring/weblobby/script.spring\"
Using configuration source: \"C:/Users/Koyote/Documents/My Games/Spring\\springsettings.cfg\"
Using additional configuration source: \"C:\\Users\\Koyote\\AppData\\Local\\springsettings.cfg\"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use \"none\" to disable the default log sections.
LogOutput initialized.
Spring 96.0
Build date/time: Jan  3 2014 14:01:37
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
AMD A8-4500M APU with Radeon(tm) HD Graphics   ; 5601MB RAM, 11200MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 1023, flags:
        SSE 1.0:  1,  SSE 2.0:  1
        SSE 3.0:  1, SSSE 3.0:  1
        SSE 4.1:  1,  SSE 4.2:  1
        SSE 4.0A: 1,  SSE 5.0A: 1
        using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
[SetSDLVideoMode] video mode set to 1366x768/32bit
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=4 #current=1
[ThreadPool::SetThreadCount][2] #threads=3
Using read-write data directory: C:/Users/Koyote/Documents/My Games/Spring\\
Using read-only data directory: C:\\Users\\Koyote\\Documents\\Spring\\
Using read-only data directory: C:\\Users\\Koyote\\Documents\\My Games\\Spring\\weblobby\\engine\\96.0\\
Scanning: C:\\Users\\Koyote\\Documents\\My Games\\Spring\\weblobby\\engine\\96.0\\base
Scanning: C:\\Users\\Koyote\\Documents\\Spring\\maps
Scanning: C:/Users/Koyote/Documents/My Games/Spring\\maps
Scanning: C:/Users/Koyote/Documents/My Games/Spring\\games
Scanning: C:/Users/Koyote/Documents/My Games/Spring\\packages
[ThreadPool::SetThreadCount][1] #wanted=3 #current=4
[ThreadPool::SetThreadCount][2] #threads=2
[Threading] Main thread CPU affinity not set
[f=0000000] SDL version:  1.2.10
[f=0000000] GL version:   4.2.11476 Compatibility Profile Context
[f=0000000] GL vendor:    ATI Technologies Inc.
[f=0000000] GL renderer:  AMD Radeon HD 7640G
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM:    total 241MB, available 466MB
[f=0000000] GL info:
        haveARB: 1, haveGLSL: 1, ATI hacks: 1
        FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
        maximum texture size: 16384, compress MIP-map textures: 0
        maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
        maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
        number of UniformBufferBindings: 75 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 4
[f=0000000] [Startup] loading startscript from: C:/Users/Koyote/Documents/My Games/Spring/weblobby/script.spring
[f=0000000] Connecting to 108.38.64.193:8255 using name KoyoteKamper
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               DirectSound Software
[f=0000000] [Sound]   Device:     DirectSound Software
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound]   EFX Enabled: yes
[f=0000000] [Sound]   Max Sounds: 128
[f=0000000] Using map: Eye_Of_Horus_v2
[f=0000000] Using game: Evolution RTS - v7.65
[f=0000000] Using game archive: 65239495040a89889a39e96bfb935a97.sdp
[f=0000000] recording demo: demos/20140703_214450_Eye_Of_Horus_v2_96.sdf
[f=0000000] PreGame::GameDataReceived: 70 ms
[f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget \"SpringLogo\"
[f=0000000] [LuaIntro] Found new widget \"LoadTexture\"
[f=0000000] [LuaIntro] Found new widget \"LoadProgress\"
[f=0000000] [LuaIntro] Found new widget \"LoadScreen\"
[f=0000000] [LuaIntro] Found new widget \"Music\"
[f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=0000000] [LuaIntro] Loading API widget:  Chili Framework        <api_chili.lua>
[f=0000000] [LuaIntro] Warning: Headers files aren\'t supported anymore use \"require\" instead!
[f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget:      LoadScreen             <main.lua>
[f=0000000] 1404441856
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 7
[f=0000000] 56, currentSelection, 4
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 7
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 2
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 3
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 3
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 2
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 7
[f=0000000] 56, currentSelection, 3
[f=0000000] 56, currentSelection, 6
[f=0000000] 56, currentSelection, 4
[f=0000000] 56, currentSelection, 7
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 6
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 3
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 6
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 7
[f=0000000] 56, currentSelection, 4
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 6
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 4
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 4
[f=0000000] 56, currentSelection, 3
[f=0000000] 56, currentSelection, 6
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 1
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 5
[f=0000000] 56, currentSelection, 7
[f=0000000] 56, currentSelection, 8
[f=0000000] 56, currentSelection, 7
[f=0000000] 56, currentSelection, 8
[f=0000000] tipTextColor, <table>
[f=0000000] backgroundImage1, bitmaps/ui/loadingscreen/background8.png
[f=0000000] tipImage, bitmaps/ui/loadingscreen/eextankdestroyertip.png
[f=0000000] tipText, Endbringer class units are extremely powerful, but they are very vulnerable if left alone. Remember to protect your investment by sending along a squad of escort units.
[f=0000000] backgroundColor, <table>
[f=0000000] fontShadow, true
[f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=0000000] [LuaIntro] Loading widget:      Chili Docking          <gui_chili_docking.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (68 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Gameplay Speed is set to faster
[f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! Unit: The Architect Unit tag: maxslope (180) conflicts movedata (90)
[f=0000000] Warning! Unit: Basher Unit tag: maxslope (180) conflicts movedata (90)
[f=0000000] Warning! Unit: Mossberg Unit tag: maxslope (180) conflicts movedata (90)
[f=0000000] Warning! Unit: The Overseer Unit tag: maxslope (180) conflicts movedata (90)
[f=0000000] Warning! Unit: Engineer Marbuk Unit tag: maxslope (180) conflicts movedata (90)
[f=0000000] Loading all definitions:  0.512000
[f=0000000] Game::LoadDefs (GameData): 535 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 11 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 4 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 101 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 4
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (eallterrshield_allterrshield) The \"isShield\" tag has been removed. Use the weaponType=\"Shield\" tag instead!
[f=0000000] Warning: WeaponDef (ekmar_shield) The \"isShield\" tag has been removed. Use the weaponType=\"Shield\" tag instead!
[f=0000000] Warning: WeaponDef (eshieldgen_shield) The \"isShield\" tag has been removed. Use the weaponType=\"Shield\" tag instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: eradar2: Given yardmap requires 20 extra char(s)!
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef \"rubble\"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef \"rubble\"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef \"rubble\"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef \"rubble\"
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 51844a74
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type \"\"
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] FBO::maxSamples: 8
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] railgun: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Warning: [CCEG::Load] ebombexpl: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] genericshellexplosion-large-blue-emp: Unknown tag CSimpleParticleSystem::delay
[f=0000000] Warning: [CCEG::Load] nukeartyexpl: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] AREAHEALING: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_SMALL: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_SMALL: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION_BIG: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] dirt: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Warning: [CCEG::Load] blacksmoke: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Warning: [CCEG::Load] dirtsmall: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 451 ms
[f=0000000] Game::LoadInterface (Console): 30 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] -------------Survival Debug Messages----------------
[f=0000000] TEAM
[f=0000000] TEAM , 0, 0, false, false, outer_colonies, 0, <table>, 1
[f=0000000] ----------------------------------------------------
[f=0000000] -------------Survival Debug Messages----------------
[f=0000000] TEAM
[f=0000000] TEAM , 1, 1, false, false, outer_colonies, 1, <table>, 1
[f=0000000] ----------------------------------------------------
[f=0000000] -------------Survival Debug Messages----------------
[f=0000000] TEAM
[f=0000000] TEAM , 2, -1, false, false, , 3, <table>, 1
[f=0000000] ----------------------------------------------------
[f=0000000] Spring.GetModOptions(), 0
[f=0000000] nil, chickenTeamID, Spring.GetModOptions(), <table>, materialstorage, nil, StartMetal, 100
[f=0000000] ammobox, 131
[f=0000000] LUARULES-DRAW  (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] Error: Lua LoadCode pcall error = 0, luaui.lua, error = 2, LuaUI/cawidgets.lua, [string \"LuaUI/cawidgets.lua\"]:84: attempt to index local \'cadata\' (a nil value)
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from ikinz
[f=0000000]  -> Version: 96.0
[f=0000000]  -> Connection established (given id 1)
[f=0000000] Connection attempt from KoyoteKamper
[f=0000000]  -> Version: 96.0
[f=0000000]  -> Connection established (given id 0)
[f=0000000] <KoyoteKamper> woah what?
[f=0000000] <ikinz> what?
[f=0000000] <KoyoteKamper> gui hell?
[f=0000000] <ikinz> !exit
[f=0000000] > EvoRTSDedicated5 * Stopping server (by ikinz)
[f=0000000] Server shutdown
[f=0000000] [SpringApp::ShutDown][1]
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000000] [SpringApp::ShutDown][2]
[f=0000000] [~CGame][1]
[f=0000000] [~CGame][2]
[f=0000000] [~CGame][3]
[f=0000000] [~CGame][4]
[f=0000000] [~CGame][5]
[f=0000000] [~CGame][6]
[f=0000000] [~CGame][7]
[f=0000000] [~CGame][8]
[f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
[f=0000000] [~CGame][9]
[f=0000000] [~CGame][10]
[f=0000000] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] [~CPathCache(96x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] [~CPathCache(96x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] Statistics for RectangleOptimizer: 0%
[f=0000000] Statistics for RectangleOptimizer: 0%
[f=0000000] [~CGame][11]
[f=0000000] [~CGame][12]
[f=0000000] [~CGame][13]
[f=0000000] [~CGame][14]
[f=0000000] [~CGame][15]
[f=0000000] [~CGame][16]
[f=0000000] [Sound] [~CSound][1] soundThread=09E9FED8
[f=0000000] [Sound] [~CSound][2]
[f=0000000] [Sound] [~CSound][3]
[f=0000000] [~CGame][17]
[f=0000000] [SpringApp::ShutDown][3]
[f=0000000] [SpringApp::ShutDown][4]
[f=0000000] Statistics for UDP connection:
Received: 5336 bytes in 314 packets (16.9936 bytes/package)
Sent: 2251 bytes in 247 packets (9.11336 bytes/package)
Relative protocol overhead: 0 up, 0.353073 down
2 incoming chunks dropped, 1 outgoing chunks resent

[f=0000000] Writing demo: demos/20140703_214450_Eye_Of_Horus_v2_96.sdf
[f=0000000] [SpringApp::ShutDown][5]
[f=0000000] [SpringApp::ShutDown][6]
[f=0000000] [SpringApp::ShutDown][7]
[f=0000000] [SpringApp::ShutDown][8]
[f=0000000] [SpringApp::ShutDown][9]
[SpringApp::ShutDown][10]
[SpringApp::ShutDown][11]
[WatchDog::Uninstall][1] hangDetectorThread=02EC18C8
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::ShutDown][12]
[SpringApp::Run] exitCode=0
ForbodingAngel commented 10 years ago

I actually committed a fix for this which managed to make the issue worse. Smoth has been working with the widget/gadget handlers. From what I understand he may have already inadvertently fixed it.

ForbodingAngel commented 9 years ago

Fixed in f031e654c4746080ba3f6246c3abb3e7c29fd453

Sidenote: thanks JK :-)