ExOK / Celeste64

A game made by the Celeste developers in a week(ish, closer to 2)
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Depth Buffer not clearing fully? #62

Open NoelFB opened 4 months ago

NoelFB commented 4 months ago

image I've seen reports of this a few times. Looks to me like the depth buffer isn't being fully cleared and the edge shader is detecting old stuff as edges. But I don't know why this would be happening. Issue with the GPU? Something I'm doing? Unsure.