It is planned that moves will cost stamina to use, and that it will regenerate after each turn.
Stamina cost is currently already defined for each move, and each echo species has a stamina stat (currently identical between all species). The stamina bar UI element now also exists and awaits use.
All that needs to be implemented now, is tracking the combatant's current stamina, hooking everything together, and implementing a way for it to regenerate during combat.
It is planned that moves will cost stamina to use, and that it will regenerate after each turn.
Stamina cost is currently already defined for each move, and each echo species has a stamina stat (currently identical between all species). The stamina bar UI element now also exists and awaits use.
All that needs to be implemented now, is tracking the combatant's current stamina, hooking everything together, and implementing a way for it to regenerate during combat.