ExaltedGames / Echo-Ranger

Source code for what is most definitely the coolest and most amazing monster battling game you will ever play.
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Implement status conditions during battle. #4

Open buckly90 opened 8 months ago

buckly90 commented 8 months ago

During battle, individual creatures can be afflicted with various status conditions. These will require UI elements to be displayed to the player, as well as unique handling for each one.

Some status effects can stack (This should have no bearing on duration other than refreshing it). The most essential of these is stat buffs and debuffs such as defense down.

Others, like poison, will not stack.

See Battle Mechanics: Basic Status & Conditions in the GDD for indepth information on what is planned.