Closed SnivyFilms closed 1 year ago
I went to test the bug fix with SH V 5.0.2 Testing release, still doesn't work. SCPs and Chaos will have the round end if both are alive. Attached is the server log of the round that was played to test it Round 2023-05-02 22.58.39.txt The following is the config that I have.
serpents_hand:
is_enabled: true
debug: false
serpents_hand_modifiers:
role_name: Serpent's Hand
# The amount of health Serpents Hand has.
health: 100
# The items Serpents Hand spawn with. (supports CustomItems)
spawn_items:
- GunCrossvec
- KeycardChaosInsurgency
- GrenadeFlash
- Radio
- Medkit
- ArmorCombat
# The ammo Serpents Hand spawn with.
spawn_ammo:
Nato556: 0
Nato762: 40
Nato9: 120
Ammo12Gauge: 0
Ammo44Cal: 0
# Determines if friendly fire between Serpents Hand and SCPs is enabled
friendly_fire: false
# Determines if Serpents Hand should teleport to SCP-106 after exiting his pocket dimension
teleport_to106: true
# Determines if Serpents Hand should be killed within the pocket dimension when the warhead detonates.
warhead_kills_in_pocket: true
# Set this to false if Chaos and SCPs CANNOT win together on your server
scps_win_with_chaos: false
spawn_manager:
spawn_chance: 25
# The maximum size of a Serpents Hand squad.
max_squad: 8
# How many respawn waves must occur before considering Serpents Hand to spawn.
respawn_delay: 1
# The maximum number of times Serpents can spawn per game.
max_spawns: 1
# Determines if Serpents Hand should be able to spawn when there is no SCPs.
can_spawn_without_scps: false
# The message annouced by CASSIE when Serpents hand spawn. (Empty = Disabled)
entry_annoucement: pitch_1 MTFUNIT .g3 Epsilon pitch_0.5 11 pitch_1 .g4 pitch_0.2 designated yield_3 pitch_1 Unknown .g6 Group of .g2 Interest detected in surface zone
# The message annouced by CASSIE when Chaos spawn. (Empty = Disabled)
chaos_entry_annoucement:
# The broadcast sent to Serpents Hand when they spawn.
spawn_broadcast:
# The broadcast content
content: <size=30>\n<color=#01FB57>[SERPENTS HAND]</color>\n<color=#C0C0C0>You are <color=#FFFFFF>Serpents Hand</color><color=#C0C0C0>! Work with <color=#FFFFFF>SCP</color><color=#C0C0C0>s, and kill all other targets!</color></size>
# The broadcast duration
duration: 10
# The broadcast type
type: Normal
# Indicates whether the broadcast should be shown or not
show: true
# The broadcast shown to SCPs when the Serpents Hand respawns.
entry_broadcast:
# The broadcast content
content: <size=30>\n<color=#01FB57>[SERPENTS HAND]</color>\n<color=#FFFFFF>Serpents Hand</color><color=#C0C0C0> has spawned!</color>
# The broadcast duration
duration: 10
# The broadcast type
type: Normal
# Indicates whether the broadcast should be shown or not
show: true
# The Serpents Hand spawn position.
spawn_pos:
x: 63
y: 992
z: -50
Hopefully this helps with getting this bug fixed
Regarding SH 5.0.3 Testing Release it is STILL broken with Chaos and SCPs still ending if both are alive. Apologies
Sorry for the late response, I added some debugging, I can't test it right now
Please use the file below (you need to extract it because i can't upload the .dll directly SerpentsHand.zip
Could you also please send me a list of your plugins?
Could you also please send me a list of your plugins?
Total number of plugins: 19 Enabled plugins: 17 Disabled plugins: 2
Exiled.Events:
- Author: Exiled Team
- Version: 7.0.0.0
- Required Exiled Version: 7.0.0.0
- Prefix: exiled_events
- Priority: Highest
Common Utilities:
- Author: Joker119
- Version: 7.0.3.0
- Required Exiled Version: 7.0.0
- Prefix: CommonUtilities
- Priority: Higher
UIURescueSquad:
- Author: JesusQC, Michal78900, maintained by Marco15453
- Version: 4.1.3
- Required Exiled Version: 7.0.0
- Prefix: UIURescueSquad
- Priority: Medium
Custom Unit:
- Disabled
- Author: VALERA771#1471
- Version: 2.0.0
- Required Exiled Version: 6.0.0
- Prefix: CustomUnit
- Priority: Medium
CandyWeight:
- Author: Build
- Version: 3.0.0
- Required Exiled Version: 6.0.0
- Prefix: CandyWeight
- Priority: Medium
Serpents Hand:
- Author: yanox, Michal78900 and Marco15453
- Version: 5.0.3
- Required Exiled Version: 6.1.0
- Prefix: serpents_hand
- Priority: Medium
Exiled.CustomRoles:
- Author: Exiled Team
- Version: 7.0.0.0
- Required Exiled Version: 7.0.0.0
- Prefix: exiled_custom_roles
- Priority: Medium
ScpSwap:
- Author: DentyTxR
- Version: 1.1.3
- Required Exiled Version: 6.0.0
- Prefix: ScpSwap
- Priority: Medium
NukeLock:
- Author: Marco15453
- Version: 1.11.0
- Required Exiled Version: 6.0.0
- Prefix: nuke_lock
- Priority: Medium
MvpUtility:
- Disabled
- Author: Undid-Iridium
- Version: 2.0.1
- Required Exiled Version: 6.0.0
- Prefix: mvp_utility
- Priority: Medium
CustomRoles:
- Author: Galaxy119
- Version: 5.0.3.0
- Required Exiled Version: 5.0.0
- Prefix: CustomRoles
- Priority: Medium
CustomItems:
- Author: Exiled-Team
- Version: 7.0.3.0
- Required Exiled Version: 6.0.0
- Prefix: custom_items
- Priority: Medium
Exiled.Permissions:
- Author: Exiled Team
- Version: 7.0.0.0
- Required Exiled Version: 7.0.0.0
- Prefix: exiled_permissions
- Priority: Medium
Exiled.Updater:
- Author: Exiled.Updater
- Version: 3.1.2.0
- Required Exiled Version: 7.0.0.0
- Prefix: exiled_updater
- Priority: Medium
Admin Tools:
- Author: Originally by Joker119. Modifications by KoukoCocoa & Thomasjosif
- Version: 6.0.0.0
- Required Exiled Version: 6.0.0
- Prefix: AT
- Priority: Medium
Exiled.CreditTags:
- Author: Babyboucher20 & iRebbok & Exiled Team
- Version: 7.0.0.0
- Required Exiled Version: 7.0.0.0
- Prefix: exiled_credits
- Priority: Medium
Exiled.CustomItems:
- Author: Exiled Team
- Version: 7.0.0.0
- Required Exiled Version: 7.0.0.0
- Prefix: exiled_custom_items
- Priority: Medium
BetterSinkholes2:
- Author: warden161 (original by blackruby)
- Version: 1.1.0
- Required Exiled Version: 6.0.0
- Prefix: better_sinkholes2
- Priority: Medium
RespawnTimer:
- Author: Michal78900
- Version: 4.0.1
- Required Exiled Version: 7.0.0
- Prefix: respawn_timer
- Priority: Lowest
Sorry for the late response, I added some debugging, I can't test it right now
Please use the file below (you need to extract it because i can't upload the .dll directly SerpentsHand.zip
Sure thing, I'll let you know how it goes
Could you also please send me a list of your plugins?
Total number of plugins: 19 Enabled plugins: 17 Disabled plugins: 2
Exiled.Events: - Author: Exiled Team - Version: 7.0.0.0 - Required Exiled Version: 7.0.0.0 - Prefix: exiled_events - Priority: Highest Common Utilities: - Author: Joker119 - Version: 7.0.3.0 - Required Exiled Version: 7.0.0 - Prefix: CommonUtilities - Priority: Higher UIURescueSquad: - Author: JesusQC, Michal78900, maintained by Marco15453 - Version: 4.1.3 - Required Exiled Version: 7.0.0 - Prefix: UIURescueSquad - Priority: Medium Custom Unit: - Disabled - Author: VALERA771#1471 - Version: 2.0.0 - Required Exiled Version: 6.0.0 - Prefix: CustomUnit - Priority: Medium CandyWeight: - Author: Build - Version: 3.0.0 - Required Exiled Version: 6.0.0 - Prefix: CandyWeight - Priority: Medium Serpents Hand: - Author: yanox, Michal78900 and Marco15453 - Version: 5.0.3 - Required Exiled Version: 6.1.0 - Prefix: serpents_hand - Priority: Medium Exiled.CustomRoles: - Author: Exiled Team - Version: 7.0.0.0 - Required Exiled Version: 7.0.0.0 - Prefix: exiled_custom_roles - Priority: Medium ScpSwap: - Author: DentyTxR - Version: 1.1.3 - Required Exiled Version: 6.0.0 - Prefix: ScpSwap - Priority: Medium NukeLock: - Author: Marco15453 - Version: 1.11.0 - Required Exiled Version: 6.0.0 - Prefix: nuke_lock - Priority: Medium MvpUtility: - Disabled - Author: Undid-Iridium - Version: 2.0.1 - Required Exiled Version: 6.0.0 - Prefix: mvp_utility - Priority: Medium CustomRoles: - Author: Galaxy119 - Version: 5.0.3.0 - Required Exiled Version: 5.0.0 - Prefix: CustomRoles - Priority: Medium CustomItems: - Author: Exiled-Team - Version: 7.0.3.0 - Required Exiled Version: 6.0.0 - Prefix: custom_items - Priority: Medium Exiled.Permissions: - Author: Exiled Team - Version: 7.0.0.0 - Required Exiled Version: 7.0.0.0 - Prefix: exiled_permissions - Priority: Medium Exiled.Updater: - Author: Exiled.Updater - Version: 3.1.2.0 - Required Exiled Version: 7.0.0.0 - Prefix: exiled_updater - Priority: Medium Admin Tools: - Author: Originally by Joker119. Modifications by KoukoCocoa & Thomasjosif - Version: 6.0.0.0 - Required Exiled Version: 6.0.0 - Prefix: AT - Priority: Medium Exiled.CreditTags: - Author: Babyboucher20 & iRebbok & Exiled Team - Version: 7.0.0.0 - Required Exiled Version: 7.0.0.0 - Prefix: exiled_credits - Priority: Medium Exiled.CustomItems: - Author: Exiled Team - Version: 7.0.0.0 - Required Exiled Version: 7.0.0.0 - Prefix: exiled_custom_items - Priority: Medium BetterSinkholes2: - Author: warden161 (original by blackruby) - Version: 1.1.0 - Required Exiled Version: 6.0.0 - Prefix: better_sinkholes2 - Priority: Medium RespawnTimer: - Author: Michal78900 - Version: 4.0.1 - Required Exiled Version: 7.0.0 - Prefix: respawn_timer - Priority: Lowest
Sorry for the late response, I added some debugging, I can't test it right now Please use the file below (you need to extract it because i can't upload the .dll directly SerpentsHand.zip
Sure thing, I'll let you know how it goes
End Conditions is in there as well, but I'll disable it to test it
Alright, be sure that End Conditions does not interrupt with the SerpentsHand Conditions
I am having trouble compiling the plugin on my end. Visual Studio is sharing these errors specifically.
Why do you want to compile it on your end?
The Patches on the old version is no longer used. Those can be removed.
Why do you want to compile it on your end?
Because I downloaded the wrong thing lmao, mbad.
The Patches on the old version is no longer used. Those can be removed.
Alright
I have tested it and the flag still doesn't work. I enabled Debugging to the console, which is what is provided below.
[2023-06-03 17:44:58.988 +00:00] [DEBUG] [SerpentsHand] OnEndingRound - mtfAlive: False | ciAlive: False | scpAlive: True | dclassAlive: True | scientistsAlive: False | shAlive: False [2023-06-03 17:44:59.000 +00:00] [DEBUG] [SerpentsHand] OnEndingRound If Statement Debugging - True | False [2023-06-03 17:45:01.543 +00:00] [DEBUG] [SerpentsHand] OnEndingRound - mtfAlive: False | ciAlive: True | scpAlive: True | dclassAlive: False | scientistsAlive: False | shAlive: False [2023-06-03 17:45:01.556 +00:00] [DEBUG] [SerpentsHand] OnEndingRound If Statement Debugging - True | False [2023-06-03 17:45:01.568 +00:00] Round finished! Anomalies: 1 | Chaos: 1 | Facility Forces: 0 | D escaped percentage: 0 | S escaped percentage: : 1
It should been fixed with the newest update.
Describe the bug In the config file there is a config to set scps to win with chaos, I have this set to false (under the context that the chaos needs to fight the scps), but in game if Chaos and SCPs are remaining the round will end.
To Reproduce Steps to reproduce the behavior: Have an SCP(s) fighting who ever needs to be eliminated. If there is a chaos that spawns, either by a spawn wave or by escaping. When it becomes just SCP v Chaos the game will end.
Expected behavior The round doesn't end, as SCPs and Chaos fights until there is one team remaining.
Screenshots N/A
Serpents Hand Version ("latest" is not a version) Serpents Hand V 5.0.1 Testing Release. Exiled 6.1.0-rc.1
Server Logs Round 2023-05-01 04.32.01.txt
Additional context If the logs attached isn't what you're looking for, let me know so I can look for the correct logs.