Open badlogic opened 7 years ago
We'll take care of this, eventually, but are not ready yet. For the time being, you can use the libraries (jar and zip files) contained in the preview distributions (EXMARaLDA.jar excepted) and add those to your IDE project. The code should compile then. If you replace the existing EXMARaLDA.jar in the distribution with the one you generated, your changes should work in the application.
Goo idea! Problem is that this is really about the Java native stub used to launch the JVM on macOS. That still requires Java 1.6 which does no longer work on Sierra. The sources for the native stubs aren't available. I guess I could just launch the app from the CLI using the args from the info.plist. Cheers!
On Dec 8, 2016 3:02 PM, "berndmoos" notifications@github.com wrote:
We'll take care of this, eventually, but are not ready yet. For the time being, you can use the libraries (jar and zip files) contained in the preview distributions (EXMARaLDA.jar excepted) and add those to your IDE project. The code should compile then. If you replace the existing EXMARaLDA.jar in the distribution with the one you generated, your changes should work in the application.
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How is Java 1.6 not working on Sierra (because it works for me)? Which problems did you run into?
**** INFO ****
Date : Mon Nov 07 10:52:01 CET 2016
Operating system : Mac OS X
OS version : 10.12.1
JRE version : 1.6.0_65
Application name:Partitur-Editor
Application version:1.6
Build time:20160727.1504
http://www.exmaralda.org
Default player: CocoaQT-Player
Might be a faulty Java 1.6 install on my wife's laptop. In any case, resolved itself by not using the native stub and invoking the JAR directly.
Reopening this, the question keeps coming up how we can enable others to build.
I'm glad you reopened this issue. Since we have contact to many students working with exmaralda, we could help to test exmaralda, try to fix some bugs and contribute some code. What about describing the current build process "as is" and - departing from it - evolving to a standardized build process?
Going somewhere: https://github.com/me-kell/EXMARaLDA-build
Hi folks,
I've been trying to get this project to build so I can fix it up on Mac for my wife. However, there's quite a bunch of stuff missing, e.g. dependencies (expected in the libs/ folder), IDE project files or alternatively a handful of ANT tasks that can generate these (ideally there'd be Maven/Gradle support, but hey, one step at a time).
In it's current state, this repository is pretty useless for anyone trying to work on EXMARaLDA.
Please advise :)