Open ymoriaud opened 9 years ago
We do actually do a lot of validation in the code when loading data.
Here is the validation of normal counts:
Validation of vertex counts:
Resizing of vertex array to match what is in the Alembic file:
Validating UV indices:
If you want to add more validation, could you do a PR?
Hi everyone,
I have an issue with Exocortex Crate 1.1.145 for 3DSMAX 2015.
I'm trying to import an Alembic file with the Alembic Mesh Geometry modifier on a mesh that haven't the same number of polys and vertex. The classic behavior results in 3DSMAX instantly crashing. In that way, I can't debug my scene for finding buggy objects.
Do you know if it's possible to disable the Alembic Mesh Geometry modifier in the case of the number of vertex doesn't match the original Alembic file ?
Let me know if you need more informations, Have a nice day,
Yann.