Exocortex / ExocortexCrate

http://exocortex.com/products/crate
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Unable to reattach Alembic to referenced geometry in Maya #43

Closed AWhetter closed 8 years ago

AWhetter commented 8 years ago

In a clean scene, reference some geometry. The geometry should have a namespace. Attach an alembic to the geometry. This works fine. When trying to attach a new Alembic, it does not get connected up to the Shape nodes properly. This is because the original attachment of the PolyMeshDeformer causes the creation of a new node that has no namespace and is called ShapeDeformed.

I'm still trying to figure out how to implement this but the problem is that Maya/scenegraph.cpp:visitChild ignores intermediate nodes, meaning that the ShapeDeformed node is put on the SceneNodeAppPtr graph but the Shape node isn't.