Closed EminGT closed 4 months ago
Thanks for contributing! This looks like a nice addition to Shoulder Surfing Reloaded. As for the changes itself, I think it would be nice to have a config option for each axis (x and z), and putting all of those options into the config path "camera.offset.modifiers.fall_flying".
Okay should be done. What do you think? :)
LGTM! Thanks for contributing!
I added a "fall_flying_offset_y" config value that basically just adds a Y value to the camera when flying with an Elytra. This provides a much nicer angle when flying, and no longer triggers the player transparency if center elytra camera is on.
Before: After (default value of +0.5):