Closed gregtatum closed 8 years ago
Sorry, I have a pretty busy week. Will try to review this weekend. :+1: Thanks man!
No worries! I'm not in any hurry.
What do you think of copyInto
instead of applyTo
?
Also just reviewing now. Made a few changes:
copyInto
, seems a bit clearer ? subtract
and using a temp vec3 for itcontrols.distance
isn't clamped to epsilon any more (to respect user settings), but we still use that when applying phi/thetadistanceBounds
defaults to [0, Infinity]
now, I think it might be a more sane defaultslice
to target as well, like you did with positionUpdated both demos, and made the ThreeJS centred on origin like a StreetView experience. Feels really clean now! :tada:
Thanks man! I'm going to merge and clean up some readme stuff, and publish a major bump.
Sweet! .copyInto
works for me, I'm not too opinionated on it. Excited to get this thing going 🎉
Here's some initial code for our discussions in issue #7. I'd like to get some tests in place for this too. This feels a lot nicer when I'm playing with some of my glam examples using it.