ExpiredPopsicle / SnekStudio

Open-source VTuber software using Godot Engine!
GNU General Public License v3.0
128 stars 9 forks source link

Fresh clone and re-import leaves modified files #30

Closed copygirl closed 1 month ago

copygirl commented 1 month ago

I freshly cloned the repository and before doing anything else I've noticed some files have already been modified after opening the project in Godot:

@@ -3,15 +3,15 @@
 importer="texture"
 type="CompressedTexture2D"
 uid="uid://c44wulwtgxh3k"
-path="res://.godot/imported/bone_node_constraint.svg-02a074f2e4ecc183996b19e0e710b229.ctex"
+path="res://.godot/imported/bone_node_constraint.svg-6e66d84dae2114aaa38ad7d77bdfdf88.ctex"
 metadata={
 "vram_texture": false
 }

 [deps]

-source_file="res://addons/vrm/node_constraint/icons/bone_node_constraint.svg"
-dest_files=["res://.godot/imported/bone_node_constraint.svg-02a074f2e4ecc183996b19e0e710b229.ctex"]
+source_file="res://addons/godot-vrm/node_constraint/icons/bone_node_constraint.svg"
+dest_files=["res://.godot/imported/bone_node_constraint.svg-6e66d84dae2114aaa38ad7d77bdfdf88.ctex"]

 [params]

Notably, the path changed form vrm to godot-vrm so I wonder if things update because of that.

ExpiredPopsicle commented 1 month ago

Fixed the thumbsup.png issue in 31753d91272770d08c4b0ac98899c1ba74638499 . Fixed the .import issue in 4627f960d38ebf6ebf11ef63fa12fb2d62123f80 . Won't be changing the godot.project file because the project is not expected to be run with the Mono/C# version of Godot.