Hi there. I've seen the demo of the app on the forums. It's amazing!
I see that you went for clicking closer to the character, near the center of the screen and I'm writing to let you know about one issue that I stumbled on during beta while utilizing similar clicking approach at first with AHK script.
When you enter towns the game zooms in the camera a little. Or worse - at certain moments in the campaign, camera tilts and changes viewing angle, I guess for cinematic effect. This shifts the relation between the character location and the center of the screen. Clicking close to character, when camera is zoomed closer skews the movement direction. I guess it's a mild inconvenience, but still - Thought to let you know. This is why I went for the clicks on the edges of the screen. It resulted in movement direction less susceptible to camera changes.
Keep up the good work, I appreciate it!
highwind.
Hi there. I've seen the demo of the app on the forums. It's amazing! I see that you went for clicking closer to the character, near the center of the screen and I'm writing to let you know about one issue that I stumbled on during beta while utilizing similar clicking approach at first with AHK script. When you enter towns the game zooms in the camera a little. Or worse - at certain moments in the campaign, camera tilts and changes viewing angle, I guess for cinematic effect. This shifts the relation between the character location and the center of the screen. Clicking close to character, when camera is zoomed closer skews the movement direction. I guess it's a mild inconvenience, but still - Thought to let you know. This is why I went for the clicks on the edges of the screen. It resulted in movement direction less susceptible to camera changes. Keep up the good work, I appreciate it! highwind.