Closed Maciej92Zareba closed 1 year ago
This has been fixed.
Touch/Untouch will always raise with None
action, but Grab/Ungrab will not raise by default as you're not able to grab.
However, if you need that functionality then you can go to the Grab Interactable Null Action
component within the Interactable hierarchy and tick the Force Emit Events
property.
Unity 2021.3.4f1 Tilia packages:![obraz](https://user-images.githubusercontent.com/46682105/189603832-255d6242-1f8c-43e8-b647-585fe7085e29.png)
Re production steps
Set primary action on interactable to None
Try grab interactable
Expected behavior
Grab, Ungrab, Touch, Untouch events trigger
Current behavior
Grab, Ungrab, Touch, Untouch events do not trigger