ExtendRealityLtd / Tilia.Interactions.Interactables.Unity

A variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity software
MIT License
9 stars 3 forks source link

fix(InteractableConfigurator): set action instantiation correctly #140

Closed thestonefox closed 1 year ago

thestonefox commented 1 year ago

There was an issue when instantiating a new action it was not possible to update the position, rotation or scale of any child object in the action GameObject. This has now been fixed by making the action object match the world orientation/scale of the interactable facade so when it is childed it resets to the correct zero origin.

The Instantiate method is also always called if the app is playing and not the PrefabUtility method as this is only now used at edit time in the editor.

ExtendReality-Bot commented 1 year ago

:tada: This PR is included in version 2.8.2 :tada:

The release is available on:

Your semantic-release bot :package::rocket: