ExtendRealityLtd / Tilia.Interactions.SnapZone.Unity

A spatial zone in which an interactable object can be snapped into the designated area for the Unity software
MIT License
5 stars 1 forks source link

chore(deps): bump io.extendreality.tilia.interactions.interactables.unity from 2.1.1 to 2.2.0 #196

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps io.extendreality.tilia.interactions.interactables.unity from 2.1.1 to 2.2.0.

Release notes

Sourced from io.extendreality.tilia.interactions.interactables.unity's releases.

v2.2.0

2.2.0 (2022-05-09)

Features

  • prefabs: add selection base component to facade (5aaebd9)

    The new Zinnia BaseGameObjectSelector when added to a GameObject will cause the GameObject to be selected when the mesh is clicked in the Unity scene view. This has been added to the facade to ensure the facade is selected when the mesh is clicked.

Changelog

Sourced from io.extendreality.tilia.interactions.interactables.unity's changelog.

2.2.0 (2022-05-09)

Features

  • prefabs: add selection base component to facade (5aaebd9)

    The new Zinnia BaseGameObjectSelector when added to a GameObject will cause the GameObject to be selected when the mesh is clicked in the Unity scene view. This has been added to the facade to ensure the facade is selected when the mesh is clicked.

Commits
  • db1f7e2 chore(release): set version to 2.2.0 [skip ci]
  • 50f77fd Merge pull request #121 from ExtendRealityLtd/feat/add-selection-base
  • 5aaebd9 feat(prefabs): add selection base component to facade
  • See full diff in compare view


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ExtendReality-Bot commented 2 years ago

:tada: This PR is included in version 2.1.5 :tada:

The release is available on:

Your semantic-release bot :package::rocket: