Closed ROBYER1 closed 3 years ago
I cant recreate this.
That's my test and I can traverse the terrain just fine whilst seated.
I have produced an example of this (video included) so you can see what I am experiencing, notice in the video I take the assets exactly as is from the example scene to avoid any errors
you can also try deleting the physics material from the terrain so that there is no friction, the player often gets stuck after a while still when sliding across the frictionless terrain
https://drive.google.com/file/d/17aTLwgves1YOR9zvp2ZU48SP49UNADs2/view?usp=sharing
Environment
Steps to reproduce
Expected behavior
Player should free move smoothly over terrain even while seated
Current behavior
Being seated pushed the collider(?) into the floor even though it appears to be fine in the editor view and movement completely stops until the player is lifted off the ground on the Y axis and dropped onto the ground to continue moving freely.