The CollisionTracker component now has a Collider Validity rule to
determine whether it can emit collisions of the collider that is being
collided with passes the validity rule check.
Headers have been added to the properties for better separation in the
Unity editor.
The CollisionTracker component now has a Collider Validity rule to determine whether it can emit collisions of the collider that is being collided with passes the validity rule check.
Headers have been added to the properties for better separation in the Unity editor.