ExtendRealityLtd / Zinnia.Unity

A collection of design patterns for solving common problems.
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ConstantVelocityTracker UseLocal velocity is incorrect #581

Closed fight4dream closed 1 year ago

fight4dream commented 1 year ago

Steps to reproduce

  1. Add interactor and an interactable object
  2. Add ConstantVelocityTracker component onto interactor, set UseLocal=true, Velocity=(0,0,1)
  3. Assign this component as the velocity tracker in interactor facade
  4. Grab object and then ungrab it without controller movement

Expected behavior

Object should be thrown along the z axis of the interactor.

Current behavior

Object is thrown in other direction

ExtendReality-Bot commented 1 year ago

:tada: This issue has been resolved in version 2.8.0 :tada:

The release is available on:

Your semantic-release bot :package::rocket: