ExterminatorJeff / UndergroundBiomes

Underground Biomes Mod for Minecraft
15 stars 6 forks source link

1.6.1 #6

Open Zeno410 opened 11 years ago

Zeno410 commented 11 years ago

Adding in Constructs code. Works to a quick test, although I had to modify CommandOreDictify on the local version as it made an obfuscated call my library did not recognize.

grompe commented 11 years ago

Alright, I did some testing:

Zeno410 commented 11 years ago

OK, added config controls. All fixes done except:

Smoothstone stairs: that was the #1 reason I did this mod. I'm not changing it.

Creative mode: I deliberately didn't add the constructs to the creative tabs (because, 168 blocks, OK now 152 without brick buttons but still way too many). I can't find them on the creative tabs, which is what I expect. I tried making constructs from the three different stone groups using a crafting table and they all worked.

Button recipes: I thought you said somewhere in the UB thread that you didn't like one-stone recipes. That's part of why it was 2-stone in the first place.

Finally, the fix to allow standard recipes didn't require (easy) changes to UB recipes, but considerably hairier changes to OreDictify. The fix I used is to suppress all changes to whatever construct types are active. This will work with vanilla but will not allow UB blocks to be used to make constructs via other recipes. That seems unlikely to be a problem, but I suppose it could. The more precise fix would be to suppress OreDictify changes that overwrite UB recipes but that would be substantially harder to program.