Closed Jacob345k closed 4 years ago
Aight, dead mod? cool, ill just remove it
How exactly did you get the idea that this mod causes the crash?
All I can find in the stacktrace that is mod specific is
funwayguy.epicsiegemod.ai.ESM_EntityAINearestAttackableTarget
So epicsiegemod seems to be the culprit. Some multithreading issue probably as its a concurrent modification exception while ticking a creeper entity...
Edit: I see you're using cubic chunks. That nof modifies some datastructures in the world and I remember there being issues with entities at some point. Maybe the entity handling there is not compatible with the siege mod?
That log doesn't even have anything pointing to EC2. All I find is that epicsiegemod thing as mentioned above.
Also, Not dead, just really really busy IRL. I still do check on this from time to time, but I dont really have time to work on this... (i guess i have lots of time now with COVID-19 going around and so...)
crash-2020-03-11_10.33.59-server.txt Heres the crashlog, if you need any info ill respond quickly. Thanks!