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Daedalus_LabrynthGame
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Room 30 wrong riddle
#36
CivicSam
opened
6 years ago
0
Galaxy C: Room 26 does not have the right riddle content
#35
CivicSam
opened
6 years ago
0
In Room 8 cannot submit answer to get into room 3
#34
CivicSam
opened
6 years ago
0
Messages don't delete.
#33
CivicSam
opened
6 years ago
0
Wrong text coming up in answer field in Room 4 going to Room 5. Then wrong answers were highlighted in blue.
#32
CivicSam
opened
6 years ago
0
In room 5, clicking and solving door 10 loops you back to room 5
#31
CivicSam
opened
6 years ago
0
Riddle to Room 4 Broken
#30
CivicSam
opened
6 years ago
0
Make the answers more forgiving.
#29
CivicSam
opened
6 years ago
0
When a player pushes a door button, it says the riddle and then provides the following three button options:
#28
CivicSam
opened
6 years ago
0
Whenever you solve a riddle correctly, the chatbot says "That is the correct key. Your body fades away as you teleport to the next location. You find yourself in a new place." Then show the room description as normal.
#27
CivicSam
opened
6 years ago
0
In Room 2, clicking "Room 1" button must not take you to room 1, but instead to the Final Room.
#26
CivicSam
opened
6 years ago
0
Add the Final Room to the Labyrinth. This room is accessed when a player clicks the "Room 1" button in Room 2
#25
CivicSam
opened
6 years ago
0
Remove "EXIT LABRYNTH" as an option from Room 1
#24
CivicSam
opened
6 years ago
0
Change room selection from typing "ENTER ROOM" to buttons on all rooms
#23
CivicSam
opened
6 years ago
0
Room 10 text contains many hyperlinks. It's essential that the hyperlinks all function and open on a new tab.
#22
CivicSam
opened
6 years ago
0
Room 10 has doors to Room 2, Room 9, Room 6
#21
CivicSam
opened
6 years ago
0
Room 9 has doors to Room 7, Room 3, Room 4
#20
CivicSam
opened
6 years ago
0
Room 8 has doors to Room 7, Room 6, Room 9
#19
CivicSam
opened
6 years ago
0
Room 7 has no doors. Instead, after the room description is displayed, the player moves back to the last room they were in before coming to room 7
#18
CivicSam
opened
6 years ago
0
Room 6 has special chat option: "GIVE COIN"
#17
CivicSam
opened
6 years ago
0
Room 6 has doors to Room 8, Room 3, Room 4
#16
CivicSam
opened
6 years ago
0
Room 5 has doors to Room 10, Room 9, Room 6
#15
CivicSam
opened
6 years ago
0
Room descriptions must be able to support hyperlinked text. Room 4's description is the first one to contain a hyperlink.
#14
CivicSam
opened
6 years ago
0
Room 4 has doors to Room 7, Room 3, Room 8
#13
CivicSam
opened
6 years ago
0
Room 3 has doors to Room 7, Room 9, Room 4
#12
CivicSam
opened
6 years ago
0
Lockout Mechanism: When a player enters a key incorrectly, they see this message: "Incorrect. You cannot attempt to unlock this door again for one minute." Then for the next minute, the chatbot doesn't accept answers for that key.
#11
CivicSam
opened
6 years ago
0
Room 2 has special chat option "GIVE KEY"
#10
CivicSam
opened
6 years ago
0
Room 2 has doors to rooms 1, 6, and 3.
#9
CivicSam
opened
6 years ago
1
Room 1 has a special chat option to "Exit Labyrinth and claim victory!"
#8
CivicSam
opened
6 years ago
0
Room 1 has doors to Room 5, Room 8, and Room 4.
#7
CivicSam
opened
6 years ago
0
A player can unlock a room by typing "Key X: ANSWER TO RIDDLE". This unlocks the door and moves them to that room/node.
#6
CivicSam
opened
6 years ago
0
When a player tries to enter a room, it says "Room is locked. To unlock, solve the puzzle." It then displays the riddle for that room.
#5
CivicSam
opened
6 years ago
0
If a player tries to enter a room without the door present, they get an error.
#4
CivicSam
opened
6 years ago
0
Create three doors in each room. These are chat options. To select a door players must type "ENTER ROOM X"
#3
CivicSam
opened
6 years ago
1
Create 10 rooms (important nodes in the chat tree). Each room has a room description which is a paragraph or so of text.
#2
CivicSam
opened
6 years ago
0
Create a new chatbot for the labyrinth digital prototype.
#1
CivicSam
opened
6 years ago
0