Open pixelkingliam opened 1 month ago
Also addition for maps, in your ini you should be able to control how many is the minimum/maximum player. Currently don't exceed 32. (Godot limitations?)
This should be inside godot (min/max) instead of here?
since maps would be part of mods, they could be set inside the map definition in the mod, that would be sent over to the client and the server during mod loads, we can give an load error if the max player is > 25
Connection from Server to Lobby happens after mod loads, and map started. Can easily get those and only require to add some settings into BaseWorld in EIV_Game
Implement matchmaking for players queued onto a map. Upon having enough players queued for a map they should be sent onto a new game session.