Whenever a player deals the sixth damage to a player (could change), that player is the winner and the other is the loser. A message should be displayed, and then after a few seconds return the players to the main menu from where they can queue again.
Whenever a player deals the sixth damage to a player (could change), that player is the winner and the other is the loser. A message should be displayed, and then after a few seconds return the players to the main menu from where they can queue again.