Open fronbow opened 6 years ago
And currently, on Minmus at least, appears to put the vessel 500m away from the previous location!
I will have to test again with your latest build. Last time I checked, this was working perfectly.
Very curious. My test basically works perfectly, however, after doing some moving around during the landing process, I get some bizarre numbers in the lat box (359.902677420287), and the Land button says "Cannot Land". Is it possible the lat/lon coords are getting mixed up?
Not quite related, but if it's possible and desirable, could we have the fine-tuning NOT reset the altitude with each change? If so, then I guess I'll make another issue for it.
Add it as a new issue/enhancement and I can work on it when I'm working this out!! (As far as I can remember, HE has always behaved like this?) And yes, I noticed odd numbers too. moar testing required
I think I'll double-check a few things for an hour or so ;)
I think this is caused by attempting to land the vessel before changing the SOI/orbit to a different body.
I'd like code added to do that SOI/orbit change prior to executing the landing, to save the user a step. This has been a point of confusion since the beginning.
I'm not sure if this is an error with my current debug build? But pressing any of I/J/K/L just advances my vessel's direction away from the target position. i.e. they all seem to do the exact same calculation?!