Ezzz-dev / Nostalrius

Nostalrius is a 7.7 Tibia Clone Project based on The Forgotten Server 1.2 and CipSoft files.
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monster move attack delay #20

Closed ghost closed 5 years ago

ghost commented 5 years ago

it attacks normaly every 2seconds as it should, but when it moves there is 3 seconds instead, should not happen

Ezzz-dev commented 5 years ago

Do you have a video proof of this issue happening? I've based the code on TMonster::IdleStimulus, so further information can help fix this issue the right way, since OTS have a bug with the extra attack as far as I'm aware.

ghost commented 5 years ago

just use a phone and lap each attack and you will notice it yourself, every attack when it does not move will be 2 seconds, and when it moves it delays it to 3 seconds

renanluis90 commented 5 years ago

@emil92b i saw this issue too... i'll upload a video showing this behavior

https://streamable.com/nmps4

ghost commented 5 years ago

also on realots it feels like it hits you before it even attempts to move

its always 2 seconds on realots regardless if move or not, idk how to do those video uploads, but i timed it

Ezzz-dev commented 5 years ago

No, I'm asking about a video of RealOTS itself.

renanluis90 commented 5 years ago

RealOTS video https://streamable.com/spkm6