I changed the size of newly created spawns and wedges from the default 4, 1.2, 2 to 4, 1, 2 (see lines 86 and 101). I also added "NewPart.FormFactor = "Custom";" to all the types (see line 104). These changes will allow for more seamless building, and will allow all of the parts to be on the same playing field, per se. Please consider these changes.
Merged ee6e9e7c733583022d39ccf8924f4382622d1e19. This will appear in release 1.3.1. If you wanna use it before it's publicly released, insert it into your game from the .rbxm's in the build folder :P
I changed the size of newly created spawns and wedges from the default 4, 1.2, 2 to 4, 1, 2 (see lines 86 and 101). I also added "NewPart.FormFactor = "Custom";" to all the types (see line 104). These changes will allow for more seamless building, and will allow all of the parts to be on the same playing field, per se. Please consider these changes.