The core functionality of the game with the drag and drop is there which is cool.
Some feedback:
[ ] It would be great if we could include the story at the start before a user starts the game
[ ] It would be great if there was more of a visual queue every time an item is put in the bin, at the moment you can see the score go up if it's correct, however a tick or a cross over the bin would be great so the user learns instantly
[ ] The rest of the feedback is basically just on the other functionality, such as the recycling cave, however I understand there isn't time to build this.
I wonder in hind sight if we should have just done a simpler point and click on a bin, instead of the drag and drop. Would that have enabled us to build more of the other functionality?
Hi guys
Thanks for all the hard work!
The core functionality of the game with the drag and drop is there which is cool.
Some feedback:
[ ] It would be great if we could include the story at the start before a user starts the game
[ ] It would be great if there was more of a visual queue every time an item is put in the bin, at the moment you can see the score go up if it's correct, however a tick or a cross over the bin would be great so the user learns instantly
[ ] The rest of the feedback is basically just on the other functionality, such as the recycling cave, however I understand there isn't time to build this.
I wonder in hind sight if we should have just done a simpler point and click on a bin, instead of the drag and drop. Would that have enabled us to build more of the other functionality?
Cheers and speak tomorrow.