There are multiple terrain shaders available. The editor should allow you to choose one.
The game uses hlsl shaders, ideally we set up the unity rendering pipeline such that we can copy-paste as much of the source code as possible to ensure that the visuals are the same and for easier maintenance should we change the shader of the game again.
There are multiple terrain shaders available. The editor should allow you to choose one. The game uses hlsl shaders, ideally we set up the unity rendering pipeline such that we can copy-paste as much of the source code as possible to ensure that the visuals are the same and for easier maintenance should we change the shader of the game again.