Get rid of the annoying "Can't assign albedo as normal map" check when assigning texture channels.
It creates false positives sometimes and it prevents the adding of special textures for advanced shaders.
it's not just a warning, it completely refuses to do the assignment.
Get rid of the annoying "Can't assign albedo as normal map" check when assigning texture channels. It creates false positives sometimes and it prevents the adding of special textures for advanced shaders. it's not just a warning, it completely refuses to do the assignment.