Closed BlackYps closed 4 months ago
I changed it from reflectance because I first thought it was refering to some material property of the terrain. But what this mask actually stores is how bright the terrain is because of the illumination of the sun. We assume a diffuse reflection here (because there is no code to calculate specular reflection).
We could also call it irradiance
That would work
390 had the unintended side-effect that the water in the previews looked really bad.
after #390:
this branch: