Closed aeoncleanse closed 9 years ago
Cannot replicate.
Replicated yesterday succesfully. It's regarding the consumption values of engineers not being adjusted right -- the appropriate functions are properly called.
Took another punch at it here:
a0cec7f4d7f9c870ebe9e931a2afb38e3b986099
Feel free to test out
Testing proves the issue in question is gone, but I can't be 100% certain the change hasn't introduced some other bug/exploit. It's pretty damn stable though.
Replay ID 2884116 report by jcv
He says the following: In my last Ozone game I have a Aeon SCU doing rapid fab then put four to assist it and then it just finished rapid fab and went on to RAS 2 SCU's assisted at usual drain rate for assisting RAS and 2 others, that had to turn longer, assisted RAS at cost of rapid fab
Not had time to observe tonight, but this needs to be confirmed/denied ASAP