Problem:
Due to the lab-patch, labs now need two ACU-shots instead of a single one in order to die. DPS was also increased iirc.
-> Many (lower ranked players) die within the first minute bc it's hard to micro and the RNG-factor is also a thing. Lowering difficulty ofc is a possibility, but then the whole rest of the mission is way too easy for them since it's just a difficulty-spike in the beginning.
Solution:
Remove 50% of the labs. Maybe remove more and add more t1 arty since you can dodge them.
Problem: Due to the lab-patch, labs now need two ACU-shots instead of a single one in order to die. DPS was also increased iirc. -> Many (lower ranked players) die within the first minute bc it's hard to micro and the RNG-factor is also a thing. Lowering difficulty ofc is a possibility, but then the whole rest of the mission is way too easy for them since it's just a difficulty-spike in the beginning.
Solution: Remove 50% of the labs. Maybe remove more and add more t1 arty since you can dodge them.