Closed muellni closed 6 years ago
This would also be an improvement for other players when someones game crashes. Maybe only after crashed player closes the stack trace dialog, but definitely an overall improvement.
The ice-adapter could only detect a closed game by a TCP disconnect in the GPGNet-connection.
Neither EjectPeer
nor DisconnectFromPeer
prevent the peer from timing out. I guess there's no way to make the peer being disconnected without timing out.
Current situation is that Alt-F4-quitting the game is connection lost for the other players. Maybe ice-adapter could send a disconnect packet to the other peers upon closed game.