Shield rotator animation will now stop on pause and resume on unpause.
Changed units: Tech 2+3 shield and stealth field
Also fixed local speed = builder.RotationSpeed or self.RotationSpeed
builder.RotationSpeed is only the shield.RotationSpeed if upgraded to stealth field generator and has the same (hardcoded) animation speed than the stealth field.
Shield rotator animation will now stop on pause and resume on unpause.
Changed units: Tech 2+3 shield and stealth field
Also fixed
local speed = builder.RotationSpeed or self.RotationSpeed
builder.RotationSpeed
is only the shield.RotationSpeed if upgraded to stealth field generator and has the same (hardcoded) animation speed than the stealth field.So we can use
self.RotationSpeed
in any cases.