FAForever / nomads

This project is about bringing Nomads back as playable faction via featured mod and make a serious attempt to integrate them into the main game.
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Nomads offline skirmish is no longer working #565

Closed Danthar closed 4 years ago

Danthar commented 4 years ago

Somehow i wrecked my offline nomads gameclient. When i start FA, i head to skirmish. And it shows me:

image Then when i click Options all list boxes are empty, and the UI bugs out, none of the buttons work anymore so i have to alt-f4 out of the client. image offlineNomads.log

Savegames are not being shown either, although i do have some on disk. image

I attached a log file incase it helps.

I already repaired my nomands mission pack installation with the latest release (0.1.1).

Hosting from Faf works normally. its only when starting C:\ProgramData\FAForever\bin\ForgedAlliance.exe /init init_NomadsCoop.lua that i have this issue.

Danthar commented 4 years ago

Ok. After fiddling around more. I got it semi working again. I hosted from FAF a coop game for Black Day. Which is the first map in the list. If i pick maps which are to the bottom of the list. It wont work. But hosting a game of Black Day. Restored the ability to choose maps from the Skirmish window. Its strange. But ok.

Save games popup is still borked though. I see if i can fiddle around some more. Because i think i did saw it working once before.

Danthar commented 4 years ago

Is there perhaps a list of commandline switches docs for the FA client somewhere? Im wondering if i can let the game start into a savegame file right away.

Danthar commented 4 years ago

Found this list. https://supcom.fandom.com/wiki/Command_line_switches not sure which still work and which dont. But i managed to load it with:

 C:\ProgramData\FAForever\bin\ForgedAlliance.exe /init init_NomadsCoop.lua /log C:\ProgramData\FAForever\logs\offlineNomads.log /load "C:\Users\Danthar\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\savegames\FAF_Danthar\nomadsm2.SCFACampaignSave"

Im guessing the init_NomadsCoop.lua does not handle / define the save games directory correctly perhaps? But this is pure guesswork from my end. Since i have no idea how Faf works.

Closing this issue.