Open hz-ants opened 4 months ago
The car model makes you feel they are colliding, but actually they are not. In the field experiments, you can modify the param in Ground_WS related to reciprocal collision avoidance by making it larger. You can see the ego planner swarm for more details.
This may be that the ugvs are not broadcasting each other's trajectory properly resulting in no mutual avoidance, try modifying the broadcast_ip
in run_in_sim.launch
How to solve the problem of two cars colliding, as shown below:![Collisions](https://github.com/fast-fire/ColAG/assets/51619755/8dfd0058-ef5e-4b4c-96d4-ca527df0d467)