Closed Krzyhau closed 4 months ago
6677e19 presumably fixes it, but I'm leaving the issue opened until it's proven to work properly
I'll assume it works properly for now and we'll just make an issue when a problem occurs. The logic that most likely resolves the issue was implemented, after all lol
Currently, mods aren't ordered by their dependencies, which means a mod which is dependent on another mod can execute before its dependency, which could cause unwanted and unpredictable behavior. Additionally, current dependency loop detection isn't fully functional (can't detect loops of more than 2 mods). This needs to be fixed.